Pages: [1] |
1. Triage Ward - in The Locker Room [original thread]
Arkena Wyrnspire wrote: bogeyman m wrote: Keep what you kill - No. This only rewards assaults and heavies and effectively penalizes all roles that are not slayers - not just logis, but scouts, hackers, intelligent specialists... And what ab...
- by bogeyman m - at 2015.05.02 06:42:00
|
2. Triage Ward - in The Locker Room [original thread]
Sned TheDead wrote: Adipem Nothi wrote: bogeyman m wrote: Sned TheDead wrote: - why? To your point, all suits of the same tier should normally be of similar pricing. However, because the Logis carry more equipment than any other sui...
- by bogeyman m - at 2015.05.01 12:53:00
|
3. Triage Ward - in The Locker Room [original thread]
Adipem Nothi wrote: Also, thanks for shooting holes in that idea, gents. Makes good sense. Much appreciated! This is New Eden. Shooting holes is what we do.
- by bogeyman m - at 2015.05.01 02:09:00
|
4. Triage Ward - in The Locker Room [original thread]
Sned TheDead wrote: -snip- I like the way you guys are thinking, just one issue first I agree with the equipment price reduction, but disagree with the frame; the reason being why should it be less than all the others without some other detri...
- by bogeyman m - at 2015.05.01 01:15:00
|
5. Triage Ward - in The Locker Room [original thread]
bogeyman m wrote: Adipem Nothi wrote: An early/undeveloped idea on Isk changes; spitballing first with you ... please shoot holes in this :-) Solution: Keep what you kill. Problem: Logis often aren't focused on killing; they're also dispro...
- by bogeyman m - at 2015.05.01 01:02:00
|
6. Triage Ward - in The Locker Room [original thread]
Adipem Nothi wrote: An early/undeveloped idea on Isk changes; spitballing first with you ... please shoot holes in this :-) Solution: Keep what you kill. Problem: Logis often aren't focused on killing; they're also disproportionately expensiv...
- by bogeyman m - at 2015.05.01 00:47:00
|
7. Triage Ward - in The Locker Room [original thread]
Cross Atu wrote: bogeyman m wrote: Cross Atu wrote: shaman oga wrote: X and Y are just a bonus, lots of WP would pay anyway. Btw, it's hard for a machine to tell if a player use slaying roles or support roles, if he's doing good or not...
- by bogeyman m - at 2015.04.30 16:01:00
|
8. Triage Ward - in The Locker Room [original thread]
Cross Atu wrote: shaman oga wrote: X and Y are just a bonus, lots of WP would pay anyway. Btw, it's hard for a machine to tell if a player use slaying roles or support roles, if he's doing good or not. Both the team should have a bonus for X...
- by bogeyman m - at 2015.04.30 15:05:00
|
9. Triage Ward - in The Locker Room [original thread]
shaman oga wrote: bogeyman m wrote: shaman oga wrote: bogeyman m wrote: shaman oga wrote: How many of you use proxy mines? I have one dedicated fit with adv and pro proxy and an hive (the hive will go when they will mutiply pro). I...
- by bogeyman m - at 2015.04.30 14:51:00
|
10. Triage Ward - in The Locker Room [original thread]
shaman oga wrote: bogeyman m wrote: shaman oga wrote: How many of you use proxy mines? I have one dedicated fit with adv and pro proxy and an hive (the hive will go when they will mutiply pro). I like setting traps, but it's not much rew...
- by bogeyman m - at 2015.04.30 12:28:00
|
11. Triage Ward - in The Locker Room [original thread]
shaman oga wrote: How many of you use proxy mines? I have one dedicated fit with adv and pro proxy and an hive (the hive will go when they will mutiply pro). I like setting traps, but it's not much rewarding for various reasons: 1) It takes ti...
- by bogeyman m - at 2015.04.29 11:42:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |